Arc 1.2 /

Afterparty Overdrive

Inside Arc 1.2 /

EDITORIAL:  What will we be tomorrow? ( ) Simon Ings & Sumit Paul-Choudhury
FORWARD:  The future’s mine ( ) Frederik Pohl
  How we think about the future, shapes the future — and the last of Gernsback’s greats says we should be careful what we wish for
PRESENT TENSE:  Nobody knows you’re a dog (+) Anne Galloway & Sumit Paul-Choudhury
  The internet is sending feelers through the animal kingdom. Is this a new way of looking at life on earth - or just another vanity mirror for humans?
SHORT STORY:  Attenuation (+) Nick Harkaway
  Sonny Hall lived fast, died young and left a beautiful corpse. And that’s when his troubles really began
PRIOR ART:  Petersburg’s Prometheus (+)Sonja Vesterholt & Simon Ings
  For 20 years, unemployable Russian filmmaker Pavel Klushantsev led a life of loneliness and obscurity, unaware of a Hollywood campaign to track down “the Red Kubrick”.
SHORT STORY:  The Man (+)Paul McAuley
  Why did he come to this hardscrabble human settlement, unannounced, unequipped, without purpose, without desire? Come to think of it - why did they?
INNER SPACE:  Through the Deep Space Desert (+)Regina Peldszus
  Humanity is about to embark on the longest, most tedious round-trip ever. Fretful passenger Regina Peldszus asks, “Are we there yet?”
SHORT STORY: Big Dave’s in Love (+) T.D. Edge
  Poor Dave: somewhere under all those vodka mallows beats a lover’s heart. And Jack had better find it, fast, before the sludge arrives.
TOMORROW PROJECT:  Help shape the future (+)
  The second Arc/Tomorrow Project short story competition is underway. Come join the conversation
UNEVENLY DISTRIBUTED:  The Mudang’s dance (+) Gord Sellar
  South Korea has gone from impoverished feudal backwater to liberal economic superpower in a generation — yet its people don’t talk about the future much. Do they know something we don’t?
SPACES:  Built for Pleasure (+) P.D. Smith
  There are many serious and sober reasons why humanity has become a predominantly urban species - but it’s the silly ones that count.
PLAY:  Adult pursuits (+) Holly Gramazio
  Treasure hunts and letterboxing, football and free-for-alls: these games engage entire communities. Can digital games compete?
GAMES:  Bad vibrations (+) Kyle Munkittrick
  A game is like a dream: you have to be in it to understand it. So why do the best games put you in the last place you would ever want to be?
SHORT STORY:  Komodo (+) Jeff VanderMeer
  Listen, child: there are no such things as angels, and the gods are taking us for a ride. But what a ride!

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